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Elanthian Merchant Alliance
tv - 12

a mesille hand crossbow - 799999
It imparts a bonus of +15 more than usual.
It is an enhancive item:
It provides a boost of 3 to Spiritual Lore - Religion Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
It seems to have one enhancive charge remaining.
It will persist after its last enhancive charge has been expended.
It appears to weigh about 2 pounds.
It is estimated to be worth about 100,000 silvers.
It is weighted to inflict more critical wounds, but exactly how much requires assessment.
It is predominantly crafted of mesille.
It is a simple project (46 difficulty) for an adventurer to modify.
It has a temporarily unlocked loresong by a bard.
After a careful inspection you determine that a mesille hand crossbow is a hand crossbow and requires skill in ranged weapons to use effectively.
You determine that you could wear the crossbow, slinging it across your shoulders and back. The crossbow appears to serve some purpose.
It looks like this item has been mainly crafted out of mesille, an unusual wood.
Dorwyn's Armory
tv - 14

a mesille hand crossbow - 3999998
It imparts a bonus of +15 more than usual.
It is an enhancive item:
It provides a boost of 1 to Max Spirit.
This enhancement may not be used by adventurers who have not trained 40 times.
It provides a boost of 6 to Agility Base.
This enhancement may not be used by adventurers who have not trained 13 times.
It provides a boost of 3 to Mental Lore - Manipulation Ranks.
This enhancement may not be used by adventurers who have not trained 21 times.
It seems to have a lot of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It appears to weigh about 4 pounds.
It is estimated to be worth about 1,250,000 silvers.
It is temporarily sighted to assist in aiming, but exactly how much requires assessment. Its temporary enhancement will degrade when it scores a successful strike. It has quite a few uses left before the enhancement degrades away completely, which will cause the item to lose its ability to inflict greater damage.
It is predominantly crafted of mesille.
It is an involved project (217 difficulty) for an adventurer to modify.
It has a permanently unlocked loresong by Dorwyn.
After a careful inspection you determine that a mesille hand crossbow is a hand crossbow and requires skill in ranged weapons to use effectively.
You determine that you could wear the crossbow, slinging it across your shoulders and back. The crossbow appears to serve some purpose.
It looks like this item has been mainly crafted out of mesille, an unusual wood.
Dinaden's Weaponry
wl - 33

a mesille hand crossbow - 15000000
It imparts a bonus of +15 more than usual.
It is an enhancive item:
It provides a boost of 5 to Ranged Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 9 times.
It provides a boost of 8 to Strength Base.
This enhancement may not be used by adventurers who have not trained 29 times.
It provides a boost of 8 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 22 times.
It provides a boost of 5 to Agility Base.
This enhancement may not be used by adventurers who have not trained 9 times.
It seems to have quite a few enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It appears to weigh about 4 pounds.
It is estimated to be worth about 450,000 silvers.
It is predominantly crafted of mesille.
It is a simple project (38 difficulty) for an adventurer to modify.
It has a permanently unlocked loresong by Alendeon.
After a careful inspection you determine that a mesille hand crossbow is a hand crossbow and requires skill in ranged weapons to use effectively.
You determine that you could wear the crossbow, slinging it across your shoulders and back. The crossbow appears to serve some purpose.
It looks like this item has been mainly crafted out of mesille, an unusual wood.

For those who don't know Xygon quit, and so his playershops haven't been updated since August. We've decided to pick up his burden and carry on.

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I would like to add Psinet Atlas RoomID information for each shop. I need a file either correlating AtlasIDs with LichIDs or AtlasIDs with the numeric IDs from Xygon's original playershop maps. If you would like to do this, please email it to me.


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